A wip shot. Lucky to grab this guy off trademe not long after games workshop pulled the item days before I went to order it. His purpose is unit filler for my Empire army, but gosh, if I don't want more of these older ogre sculpts for a Maneater unit for my Ogre Kingdoms lot.
Showing posts with label empire. Show all posts
Showing posts with label empire. Show all posts
Wednesday, March 5, 2014
Tuesday, February 25, 2014
What lightbox?
I really need to build a lightbox, this light is good for painting but not for pictures.
I need to wash and paint up some freehand stuff on the banners, then base them but huzzah, another unit.
These gentlemen will be joined by a Grandmaster of the Black Bear (an earlier picture who also needs basing) as a fun great weapon unit.
I need to wash and paint up some freehand stuff on the banners, then base them but huzzah, another unit.
These gentlemen will be joined by a Grandmaster of the Black Bear (an earlier picture who also needs basing) as a fun great weapon unit.
Saturday, February 22, 2014
Knights of the Black Bear WIP
Continued progress, riders are 90% done (it's always 90% though even when I think I'm done) and work on the horses has begun.
Thursday, February 20, 2014
Being creative
I post sporadically and it's rather annoying to come back here and go "oh yeah, I was going to write some words frequently".
So, more frequent updates time. Usually about Warhammer and code and such.
Unitys built in 2d setup has been about for a while, I finally got a look into it for a top down game. Have idea, make terrible programmer art, make idea work. I then spent far too long making better (but still programmer art) sprites for it. Tentatively called SG-R, a top down 10 mission/story based explore shooter.
Of which I do not have any screens of. Oh well.
Having completed my Ogre army I started missing sitting down and painting, so I fell back on my first army ever and picked up some Empire chaps.
Pictures after the jump
So, more frequent updates time. Usually about Warhammer and code and such.
Unitys built in 2d setup has been about for a while, I finally got a look into it for a top down game. Have idea, make terrible programmer art, make idea work. I then spent far too long making better (but still programmer art) sprites for it. Tentatively called SG-R, a top down 10 mission/story based explore shooter.
Of which I do not have any screens of. Oh well.
Having completed my Ogre army I started missing sitting down and painting, so I fell back on my first army ever and picked up some Empire chaps.
Pictures after the jump
Labels:
empire,
ogre kingdoms,
stargate,
unity,
warhammer
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