If you get "MSVCP120dll is missing", you'll need the redist pack from here (as found at
https://answers.unrealengine.com/questions/14088/msvcp120dll-is-missing-from-your-computer.html )
Slowly working on the style and the UI.
Find and kill the transport and the enemy base.
Weapons do different damage, you can't fly too high or your engines cut out.
Whether you win or lose, the game will reset after 10 seconds.
It's only spawning a single transport at the moment, but that is configurable for "missions". While the landscape hills are random, the spawn points are currently fixed. There is also a repair trigger that will be added once I do proper spawn placing.
Next up, some multiplayer I think.
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